Archive for the ‘Innovation’ Category

Bringing a New War

December 16, 2008
Bringing It Further

Bringing It Further

This post is part of the For the Record series, which suggests new ideas for Achievements.

Right, so it seems my post are going to be a bit more scarce in the upcoming time.

The reason? Well, I suppose Wrath of the Lich King is somewhat to blame (status: my Hunter is currently level 77), but also the fact that coming up with ideas for so many names is a tasking task.

You do however receive a high-quality post, and you do know that quality is better than quantity, right? Right?!

Yes well, that’s my excuse anyways, and that’s what you got.

So, back to topic. I am still working on achievements. This post is number five, in a series that should reach the total of ten posts (10 classes, 10 posts). This time, it is the Warrior that is getting my attention. It is the Warrior that is challenged with various missions, if he wishes to be known as the one that bring forth war, or more simply put, the Warbringer.

I know, some of the ideas are not as original as I would like them to be, but really, it is getting harder and harder to come up with something that is new. This is related to the fact that I have already invented over 50 different achievement, and the innovation pool is running dry.

Yet, somehow, somewhere, within this list, there are some achievements worthy for true Warriors, and come the day they might exist, those fighters will venture forth and try to complete them.



Prophet: Foreseeing Greater Deeds

December 6, 2008
What Does the Future Hold?

What Does the Future Hold?

This post is part of the For the Record series, which suggests new ideas for Achievements.

Allow me to apologize for the long time it takes to bring up those posts. Quite surprisingly, it is a lengthy process to invent all those achievement names, and I sometimes find myself stuck several days before anything worthy comes to my mind.

Plus, I have also been caught up with the flu for a few days during the week (*sad panda face*).

Anyways, I have finally completed the task, and compiled a list of achievements for the Priest class.

So far, this has been the hardest post to write, which is something of a mystery to me. From what I have seen on Wowhead, Priests have the least number of skills in comparison to Druids, Hunters or Paladins, yet it was pretty hard to finish up this post.

The reason? As I’ve said, it is a mystery of sorts, but I do have some speculations. Priests have a vast number of healing skills, which I find harder to invent achievements for. In addition, all their skill names are, well, holy-like, and hard to word-play with.

And that’s another reason why it took longer than the usual.

Oh, and for those who have no idea what I am speaking off – I am a blogger on a mission to come up with class specific achievements for all the classes. My goal in mind is that when a player completes all those given achievements, he will be granted his special class-specific title.

For the Priest, this title will be, the Prophet.

And here’s what he must accomplish to get it.


Not Just a Druid – An Arch One

November 27, 2008

Shifting Higher

Shifting Higher

This post is part of the For the Record series, which suggests new ideas for Achievements.

If you read one of my two previous posts, there is really no need for another fancy exposition. If you haven’t, you are really forcing my hand. But well, I guess I have to give a short reminder anyways.


Ok, that might not be detailed enough…

Class-specific achievements.

Still vague?

Achievements, that having completed all of them, would prove your fellow players that you have mastered somewhat your class. It indicates you know where your various skills are, and are not afraid to use them, even when sometimes the achievement requires you to use them in a silly way.

Heck, it’s just another method to have some fun, and spend those dead hours when you don’t have anything better to do.

Did I mention it might grant the Archdruid title?

Those are achievements for Druids by the way, and they are coming up after this link.


Crusader’s Fame

November 22, 2008
Paladin's Ascension

Crusade for Ascension

This post is part of the For the Record series, which suggests new ideas for Achievements.

The wheels are now set in motion. There is no way back.

Champions are marching the frozen plains, from Fjords and Tundras, up until they shall reach the Citadel.

They will face mortal perils, but also create tales of victory with their passage. It is during this journey, that from champions of different causes, they shall become true heroes.

On my previous post, I have detailed an extensive list of the different feats a Hunter must complete if he desires to prove his surroundings that he is a true Stalker.

The idea is pretty simple – one must show he has mastered the different skills, as only through those class mastery can be attained.

On this post, I will reveal my plans for the Paladin. What must he do to achieve a higher presence? Where should he fight to gain ascension? When will the day come, when one of his class can be named, Crusader?

The list of achievements follows.


Glory of the Stalker

November 17, 2008

More Than Just a Hunter

More Than Just a Hunter

This post is part of the For the Record series, which suggests new ideas for Achievements.

Champions! The time has come! The time for each of you to show his own worth! The time to achieve the titles you were born for.

The time for me to suggest class specific achievements. Such achievements, I hope, that can be implemented in a way that only those who know their classes well, will be able to attain them. And maybe, if Blizzard feels generous enough, achievements that, once completed, will grant the player his class-specific title.

I am going to start with the Hunter, for this is the class that yours truly knows as well as the palm of his hand. At least, it is the class I know the most from all the (now) ten options.

My plan is to create a list that encompasses most of the class’ skills, and even some of the talents. I suppose there will also be an achievement that requires achieving all the lesser ones, in order to gain the sought-after title.

Now, with no further ado, I shall present you with what a true hunter must reach, in order to become, the Stalker.


For the Record

November 10, 2008
Achieve a Record

Achieve a Record

One was how to escape in PvP. Two was how to heal differently. What will three be?

Three will be a little different. It will be about a game within the game. About achievements.

People are going crazy about those. With over 700 different things to do, players can keep themselves busy for a long time.

While I think the number 700 is pretty hefty, offering enough to do for now, I must say I was rather disappointed that the big list has nothing that is class specific.

Sure, while proving the world that I am diligent enough to collect pets, recipes, mounts, tabards or money is something I could set my mind to, I would also like to prove the world I am a diligent [enter class here] too!

But for now, it seems Blizzard has kept the achievements as generic as possible. There is nothing class specific, and furthermore, nothing profession specific (except for the 3 secondary ones that everyone can have). Everyone can achieve from the same list, which is good in a way, but we could make it more fun.

I think they do plan to add class/profession specific achievements in the future (implied here and here), so I will spend some of my time for now, trying to figure out what those might be. If I bingo one of them, I demand a cookie!

In this post, I will warm up by inventing various achievements that are semi-class specific. In further posts, I plan to come up with a list of achievements each class can have for herself, specifically.

Read on.


A Serie Finalized: Healing Inspection

November 7, 2008

It all started in September, a couple of months ago. Healing was on my mind, and the plan was to see how it could be tended, to become something wilder, greater, and better.

Well, that was the plan at least.

In practice, I have learned alot how the different classes heal, and also where they lack. Somehow, during this healing journey, I have come up with different skills that could complement each of the healing specs.

In retrospect, some skills are perhaps better than others, but I think they are all useful in some way, and most important, different than anything else healers have so far.

I feel, that what makes a game fun, is the choice of options, and giving classes another something they can use, instead of something they should always use, is a step in that direction.

Similarly to my previous series, I have summarized all the posts in a single page, and a link to it can be found on the right (or simply here), under the name Healing Inspection.

I hope you have enjoyed reading this series as much as I have enjoyed creating and writing it (although it was exhausting at times), and now is the time for yet something else.

I am thinking achievements…

While a man can always look back at what he has achieved, the best vantage point is usually at the end of every journey.

Holy Champion (this is it)

October 31, 2008

This post is part of a series of posts titled Healing Inspection, which discusses healing abilities and styles.

For the stretch of two weeks, I’ve been rambling about Holy Priests. Truly, I don’t think I have spent as much time on any other class, say the least any other spec. But every ramble (especially royal ones), must come to an end. And the end of this one must be grand.

For the grand finale, I am going to supply you with not one, but two tooltips for this new skill.

You got two eyes (unless you’re a pirate), so pay good attention.

Holy Champion (Solo)

Holy Champion (Solo)

And this is rather interesting, for I am writing between two images. Can’t say this has been done before, or has it?

Nevermind, it’s really not that important.

Holy Champion (Group)

Holy Champion (Group)

If this is all very new to you, I’d advise checking my previous posts on each concept – the group skill and the solo one.

For those who just returned, or my ardent readers, I advise reading along.


The Champion’s Salvation

October 28, 2008

Safety First

Safety First

This post is part of a series of posts titled Healing Inspection, which discusses healing abilities and styles.

It’s a metaphor.

I’m the mentioned champion, my salvation is realizing what is the perfect solution to the Holy Champion dilemma.

A quick replay. Holy Champion is my suggestion for a new skill for Holy Priests. At the moment, it only has a group utility, in the form of damage mitigation through sharing with a party/raid member. I’d like it to have some use in solo or battlegrounds (where it isn’t guaranteed that the Priest can find a champion to stand by his side).

I’ve been thinking about the last point for a few days, but nothing came to mind. Then all of the sudden, it struck me. It came from the big blue beyond. It gave me the best solution.

I have to credit Blizzard for this though, and the Argent Dawn.
For the solution lies within a horn.
The Argent War Horn.

And the Priest’s champion while being alone, will be none else than an NPC Guardian. Hopefully a more courageous one than the one pictured.

More after the hearthstone.


Holy Champion – Further Development

October 24, 2008
The Holyguard

The Holyguard

This post is part of a series of posts titled Healing Inspection, which discusses healing abilities and styles.

I left my last post at a concept. The concept was that Holy Priests should be granted an improved state of survivability, which would be given in a form of some champion. Further discussion of that concept brought a few points, which stated a mechanism of damage sharing, and a boon to healing to compensate for the champion taking more harm overall.

On this post, the idea is to try and construct a working ability. I would like to warn in advance that it might be trickier than previous skills, for a reason that will shortly be revealed.

With no further exposition, I’d like to start with a draft.